- Dołączył
- Marzec 9, 2013
- Posty
- 170
- Liczba reakcji
- 2
[EK] Mammoths Svargrond camp
Kod:
- <Settings>
- <Alerts>
- <Player>
- <OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
- <Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
</Player>
<Creature />
<Item />
- <Message>
- <PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
- <Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>yes</Screenshot>
</Advanced>
- <Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
- <Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
- <StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
- <Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>yes</Enabled>
</Alerts>
- <Healer>
- <Rules>
- <mp>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 115</ManaRange>
<HealMethod>Mana Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</mp>
- <exura-ico>
<HealRange>41 to 80 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</exura-ico>
- <Hp>
<HealRange>0 to 40 %</HealRange>
<ManaRange>0 to all</ManaRange>
<HealMethod>Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Hp>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
- <FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
- <Refiller>
<Rules />
<Enabled>no</Enabled>
</Refiller>
- <HotKeys>
- <List>
- <ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
- <PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled") local targeting = getsettings("Settings/Targeting/Enabled") if cavebot == 'no' or targeting == 'no' then setcavebot('on') settargeting('on') setlooting('on') else setcavebot('off') settargeting('off') setlooting('off') end wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
- <ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
- <ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
</List>
<Condition>Client focus required</Condition>
<Enabled>yes</Enabled>
</HotKeys>
- <Actions>
- <List>
- <SS-death>
<Script>if hppc == 0 then screenshot(name.." "..string.gsub(date(), "/", "_").." "..string.gsub(time(), ":", ".")) wait(1000) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</SS-death>
- <on>
<Script>if windowcount() < 3 then pausewalking(5000) setsettings("Settings\\Cavebot\\Settings\\OpenNextBp","no") closewindows() wait(500, 1000) openitem(MainBP, 'back') wait(500, 1000) resizewindows() wait(500, 1000) resizewindows() openitem(LootBP, MainBP, true) wait(500, 1000) resizewindows() openitem(GoldBP, MainBP, true) wait(500, 1000) setsettings("Settings\\Cavebot\\Settings\\OpenNextBp","yes") end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</on>
- <Safebank>
<Script>local msgs = getmessages("NPCs") local qtd = msgs.count-1 for i=0,qtd do if msgs[qtd].text:find('There is not enough gold on your account.') then setcavebot('off') wait(5000,10000) closetibia() end end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Safebank>
- <Dropvial>
<Script>local VialCount = itemcount(285) + itemcount(284) + itemcount(283) if (maround(2) == 0) and (lootbodies == false) and (cap < 150) and (VialCount > 5) then dropitems(283, 284, 285) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Dropvial>
- <AlertCureMob>
<Script>local msgs = getmessages("Local Chat") local qtd = msgs.count-1 for i=0,qtd do if msgs[qtd].text:find("exura gran mas res") then playsound("alert.wav") end end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</AlertCureMob>
- <furniture>
<Script>while (standtime > 60000)do antifurnituretrap() wait(5000) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</furniture>
- <alertlife>
<Script>if hp <= 250 then playsound("alert.wav") end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</alertlife>
- <Reconect>
<Script>--Set true or false for reopen Backpacks ReopenBackpack = false --Configure here the name of Backpacks --Configure aki o nome das Backpacks local MainBP = "Blue Backpack" local LootBP = "Camouflage Backpack" local GoldBP = "Red Backpack" --Configure here account, password and name of the character --Configura aki o seuaccount, senha e nome do char ACCname = "LOGIN" PASSWORD = "SENHA" CHARACTERNAME = "NICK" --dont change below local accounts = { {acc = ACCname, pass = PASSWORD, name = CHARACTERNAME} } local serversavetime = {from = '5:00', to = '5:20'} serversavetime = {from = tosec(serversavetime.from), to = tosec(serversavetime.to)} local randdelay = {min = 0, max = 300} local startlabel = '' local curchar = 1 --dont change things below local randomdelay = math.random(randdelay.min, randdelay.max) if not connected then setcavebot('off') local curtime = tosec(time()) if curtime < serversavetime.from or curtime > serversavetime.to+randomdelay then connect(accounts[curchar].acc, accounts[curchar].pass, accounts[curchar].name) wait(3000,4000) updateworld() if connected then if startlabel ~= '' then gotolabel(startlabel) if ReopenBackpack == true then wait(2000) openitem(MainBP, "back") wait(1000) openitem(LootBP, MainBP, true) wait(1000) resizewindows() wait(1000) openitem(GoldBP, MainBP, true) wait(1000) resizewindows() wait(1000) setcavebot("on") wait(300) settargeting("on") wait(300) setlooting("on") end end setcavebot('on') end end end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>no</Enabled>
</Reconect>
- <Exori>
<Script>local m = 4 -- How many monster need to around you to cast spell local spell = 'exori' -- Spell to cast (exori gran , exori) if maround(1, 'Mammoth', 'Polar Bear') >= m and and paround(7, true) == 0 then cast(spell) wait(2000) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Exori>
</List>
<Setup>-- Setup -- Backpack MainBP = "backpack" LootBP = "fur backpack" GoldBP = "red backpack" -- Depot StackableDPBP = "beach backpack" LootDPBP = "camouflage backpack" MainDPBP = "camouflage backpack" -- MP Potions MPname = "mana potion" MPprice = 50 MPbuy = 50 MPtoback = 15 -- HP Potions HPname = "health potion" HPprice = 45 HPbuy = 20 HPtoback = 5 -- Hunt: Captoback = 30</Setup>
<Enabled>no</Enabled>
</Actions>
- <CaveBot>
- <Waypoints>
<w000>Stand 32269 31141 7</w000>
<w081>Action 32275 31140 6 setsettings("Settings\\Actions\\List\\on\\Enable","no");</w081>
<check>Action 32269 31141 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);if itemcount(MPname) < MPbuy or cap < Captoback then;gotolabel("deposit");else;gotolabel("hunt");end</check>
<deposit>Action 32269 31141 7 -- Dp Depositer.;closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows() ;reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(700,900);openitem(3502, "locker");wait(700,900);openitem(MainDPBP, "depot chest");wait(700,900);depotdeposit(StackableDPBP,"Mammoth Tusk","Thick Fur");wait(700,900);depotdeposit(LootDPBP,"Mammoth Whopper","Furry Club", "Tusk Shield", "Brutetamer's Staff", "Fur Boots", "Mammoth Fur Cape")</deposit>
<bank>Stand 32269 31141 7</bank>
<w001>Stand 32275 31141 7</w001>
<w002>Stand 32282 31138 7</w002>
<w003>Node 32288 31134 7</w003>
<w004>Node 32298 31131 7</w004>
<w005>Stand 32299 31134 7</w005>
<depositbank>Action 32299 31134 7 local mana = positive(MPbuy - itemcount(MPname)) * MPprice;local health = positive(HPbuy - itemcount(HPname)) * HPprice;local Total = health + mana + 300;;say("hi");wait(1500,2500);npcsay("deposit all");wait(200,300);npcsay("yes");wait(200,300);npcsay("balance");wait(200,300);;if Total > 0 then; npcsay("withdraw "..Total); wait(200,300); npcsay("yes"); wait(200,300);end</depositbank>
<w033>Action 32273 31139 7 setsettings("Settings\\Targeting\\Enable", "yes") ;setsettings("Settings\\Looting\\Enable", "yes") ;setsettings("Settings\\Input\\Enable", "yes");setsettings("Settings\\Cavebot\\Settings\\OpenNextBp", "yes");;;;if itemcount(hpname) <= hptoback or itemcount(mpname) <= mptoback or cap <= captoback then;gotolabel("begin");else;gotolabel("hunt");end;;</w033>
<w006>Stand 32307 31132 7</w006>
<refill>Action 32307 31132 7 setsettings("Settings\\Actions\\List\\on\\Enable","no");;closewindows();wait(300,400);openitem(MainBP, "back", true);wait(400,500);resizewindow(MainBP, 1);wait(500);;-- Buy Sup -- ;say("hi");wait(300,400);opentrade();wait(300,400);sellflasks();wait(300,400);buyitemsupto(MPname, MPbuy);wait(300,400);buyitemsupto(HPname, HPbuy);wait(300,400)</refill>
<w007>Stand 32307 31128 7</w007>
<w008>Node 32299 31131 7</w008>
<w009>Node 32293 31133 7</w009>
<w010>Node 32285 31135 7</w010>
<w011>Node 32281 31138 7</w011>
<w012>Stand 32271 31141 7</w012>
<w013>Action 32271 31141 7 gotolabel("check")</w013>
<hunt>Stand 32269 31141 7</hunt>
<w027>Action 32270 31140 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows();openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);wait(500, 1000);if windowcount() < 3 then gotolabel(wpt.id-1) end ;setsettings("Settings\\Cavebot\\Settings\\OpenNextBp","yes");setsettings("Settings\\Cavebot\\Settings\\OpenNextBp","yes")</w027>
<w034>Action 32275 31140 6 setsettings("Settings\\Targeting\\Enable", "yes") ;setsettings("Settings\\Looting\\Enable", "yes") ;setsettings("Settings\\Input\\Enable", "yes");setsettings("Settings\\Cavebot\\Settings\\OpenNextBp", "yes");setsettings("Settings\\Actions\\List\\on\\Enable","yes");</w034>
<w014>Node 32260 31141 7</w014>
<w015>Node 32251 31142 7</w015>
<w016>Node 32244 31141 7</w016>
<w017>Node 32242 31145 7</w017>
<w018>Node 32242 31153 7</w018>
<w019>Node 32244 31160 7</w019>
<w020>Node 32248 31162 7</w020>
<w021>Node 32249 31168 7</w021>
<w022>Node 32255 31173 7</w022>
<w023>Node 32255 31182 7</w023>
<w024>Node 32255 31190 7</w024>
<w025>Stand 32255 31196 7</w025>
<w026>Action 32255 31196 7 say("hi");wait(1500,2500);npcsay("go");wait(1500,2500);wait(200,300);npcsay("camp");wait(1500,2500);wait(200,300);wait(1500,2500);npcsay("yes");wait(200,300)</w026>
<checkbebado>Action 32153 31376 7 if not islocation(1) then;gotolabel("fugir");else;gotolabel("cave");end</checkbebado>
<fugir>Action 0 0 0 say("hi");wait(1500,2500);npcsay("go");wait(1500,2500);wait(200,300);npcsay("camp");wait(1500,2500);wait(200,300);wait(1500,2500);npcsay("yes");wait(200,300);;wait(1500,2500);gotolabel("checkbebado")</fugir>
<cave>Stand 32152 31375 7</cave>
<w028>Node 32150 31372 7</w028>
<w029>Node 32144 31365 7</w029>
<w030>Node 32148 31358 7</w030>
<w031>Stand 32159 31355 7</w031>
<w032>Stand 32159 31354 7</w032>
<cave2>Action 32159 31352 6 if itemcount(HPname) <= HPtoback or itemcount(MPname) <= MPtoback or cap <= Captoback then;gotolabel("godp");else;gotolabel("cave3");end;;</cave2>
<cave3>Node 32161 31348 6</cave3>
<w035>Node 32170 31335 6</w035>
<w036>Node 32172 31327 6</w036>
<w037>Node 32161 31298 6</w037>
<w038>Node 32145 31290 6</w038>
<w039>Node 32136 31278 6</w039>
<w040>Node 32130 31267 6</w040>
<w041>Node 32126 31254 6</w041>
<w042>Node 32118 31255 6</w042>
<w043>Node 32119 31243 6</w043>
<w044>Node 32131 31244 6</w044>
<w045>Node 32133 31230 6</w045>
<w046>Node 32144 31235 6</w046>
<w047>Node 32146 31228 6</w047>
<w048>Node 32161 31243 6</w048>
<w049>Node 32168 31235 6</w049>
<w050>Node 32166 31228 6</w050>
<w051>Node 32165 31216 6</w051>
<w052>Node 32165 31211 6</w052>
<w053>Stand 32157 31205 6</w053>
<w054>Node 32162 31213 6</w054>
<w055>Node 32170 31243 6</w055>
<w056>Node 32190 31255 6</w056>
<w057>Node 32175 31276 6</w057>
<w058>Node 32178 31294 6</w058>
<w059>Node 32178 31308 6</w059>
<w060>Node 32178 31316 6</w060>
<w061>Node 32182 31314 6</w061>
<w062>Node 32185 31334 6</w062>
<w063>Node 32179 31340 6</w063>
<w064>Node 32175 31345 6</w064>
<w065>Node 32163 31351 6</w065>
<w066>Stand 32161 31352 6</w066>
<w067>Action 32160 31352 6 gotolabel("cave2")</w067>
<godp>Stand 32159 31353 6</godp>
<w068>Stand 32159 31354 6</w068>
<w069>Node 32154 31358 7</w069>
<w070>Node 32150 31364 7</w070>
<w071>Node 32150 31370 7</w071>
<w072>Stand 32152 31374 7</w072>
<w073>Action 32152 31374 7 say("hi");wait(1500,2500);npcsay("go");wait(1500,2500);wait(200,300);npcsay("svargrond");wait(1500,2500);wait(200,300);wait(1500,2500);npcsay("yes");wait(200,300)</w073>
<checkbebado2>Action 32256 31197 7 if not islocation(1) then;gotolabel("fugir2");else;gotolabel("godp2");end</checkbebado2>
<fugir2>Action 0 0 0 say("hi");wait(1500,2500);npcsay("go");wait(1500,2500);wait(200,300);npcsay("svargrond");wait(1500,2500);wait(200,300);wait(1500,2500);npcsay("yes");wait(200,300);;wait(1500,2500);gotolabel("checkbebado2")</fugir2>
<godp2>Stand 32256 31197 7</godp2>
<w074>Node 32256 31189 7</w074>
<w075>Node 32254 31179 7</w075>
<w076>Node 32248 31170 7</w076>
<w077>Node 32246 31160 7</w077>
<w078>Node 32242 31150 7</w078>
<w079>Node 32246 31142 7</w079>
<w080>Stand 32257 31142 7</w080>
</Waypoints>
- <Pathfinding>
<SpecialAreas />
<WalkThroughPlayers>yes</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
- <Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Target</Priority>
<OpenNextBp>yes</OpenNextBp>
<AutoMount>no</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>no</Enabled>
</CaveBot>
- <Looting>
- <List>
- <Mammoth-Tusk>
<Id>10321</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Mammoth-Tusk>
- <Thick-Fur>
<Id>10307</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Thick-Fur>
- <Gold-Coin>
<Id>3031</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Gold-Coin>
- <Mammoth-Whopper>
<Id>7381</Id>
<Destination>02</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Mammoth-Whopper>
- <Furry-Club>
<Id>7432</Id>
<Destination>02</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Furry-Club>
- <Tusk-Shield>
<Id>3443</Id>
<Destination>02</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Tusk-Shield>
- <Brutetamers-Staff>
<Id>7379</Id>
<Destination>02</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Brutetamers-Staff>
- <Fur-Boots>
<Id>7457</Id>
<Destination>02</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Fur-Boots>
- <Mammoth-Fur-Cape>
<Id>7463</Id>
<Destination>02</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Mammoth-Fur-Cape>
</List>
<Condition>Corpses with listed items</Condition>
<Style>After melee kill</Style>
<OpenBodyTime>600</OpenBodyTime>
<Range>40</Range>
<EatFood>yes</EatFood>
<Enabled>no</Enabled>
</Looting>
- <Targeting>
- <Monsters>
- <Barbarian-Brutetamer>
<Categories>-</Categories>
<Danger>5</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Barbarian-Brutetamer>
- <Mammoth>
<Categories>-</Categories>
<Danger>4</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Stand/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Mammoth>
- <Winter-Wolf>
<Categories>-</Categories>
<Danger>3</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Winter-Wolf>
- <Badger>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</Badger>
</Monsters>
- <Settings>
<ListOrder>4</ListOrder>
<Health>7</Health>
<Proximity>9</Proximity>
<Danger>5</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>no</Enabled>
</Targeting>
- <Hud>
<List />
<Show>If focused</Show>
<Enabled>yes</Enabled>
</Hud>
- <Input>
- <Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
- <Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>no</Enabled>
</Input>
</Settings>