• 01-04.05.2026 - DOUBLE EXP / SKILL EVENT!

Guild War system

jonyercio

Advanced User
Zarejestrowany
Dołączył
Czerwiec 12, 2009
Posty
158
Liczba reakcji
3
[27/08/2010 17:09:26] [Error - TalkAction Interface]
[27/08/2010 17:09:26] data/talkactions/scripts/GuildWar.lua:onSay
[27/08/2010 17:09:26] Description:
[27/08/2010 17:09:26] data/lib/004-database.lua:60: [Result:getDataInt] Result not set!
[27/08/2010 17:09:26] stack traceback:
[27/08/2010 17:09:26] [C]: in function 'error'
[27/08/2010 17:09:26] data/lib/004-database.lua:60: in function 'getDataInt'
[27/08/2010 17:09:26] ./GuildWar.lua:104: in function 'getGuildWarInfo'
[27/08/2010 17:09:26] ./GuildWar.lua:120: in function 'GuildIsInPEace'
[27/08/2010 17:09:26] data/talkactions/scripts/GuildWar.lua:6: in function <data/talkactions/scripts/GuildWar.lua:2>
[27/08/2010 17:09:58] > Saving server...
[27/08/2010 17:09:59] > SAVE: Complete in 0.75 seconds using relational house storage

Dokladnie to wyskakuje w konsoli
Za pomoc "REPUT"
 
Odp: Guild War system

Jakiego TFS u?ywasz? To chyba War System pod 0.4_DEV
 
Odp: Guild War system

Domy?lam si?, ?e raczej nikt Ci tutaj nie pomo?e. Poda?e? tylko tre?? b??d?w, ale nie mamy kodu, do kt?rego b??dy si? odnosz?.
 
Odp: Guild War system

Witam je?li to Dev 04 to przy komplikacji musisz doda? War system muszisz poszuka? na otland
 
Back
Do góry