• 01-04.05.2026 - DOUBLE EXP / SKILL EVENT!

Knight [PACC] Chakoyas 100 AFK

Status
Zamknięty.

Faklop

Towarzysz Stalin
Przyjaciel forum
Dołączył
Marzec 9, 2013
Posty
170
Liczba reakcji
2
[EK] Chakoyas 100 AFK



Kod:
- <Settings>
- <Alerts>
- <Player>
- <OnScreen>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </OnScreen>
- <Attacking>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </Attacking>
- <GMOnScreen>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <Disconnect>no</Disconnect> 
  </GMOnScreen>
  </Player>
  <Creature /> 
  <Item /> 
- <Message>
- <PrivateMessage>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </PrivateMessage>
- <Advanced>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Screenshot>no</Screenshot> 
  </Advanced>
- <Raid>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Warnings>All</Warnings> 
  </Raid>
- <SafeBank>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  </SafeBank>
- <HealCreature>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  <Screenshot>no</Screenshot> 
  </HealCreature>
- <YourAttack>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  <Screenshot>no</Screenshot> 
  <SafeList>null</SafeList> 
  </YourAttack>
- <Unjust>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  </Unjust>
  </Message>
- <Capacity>
  <Value>100</Value> 
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </Capacity>
- <StandTime>
  <Value>100000</Value> 
  <PlaySound>yes</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </StandTime>
- <Stamina>
  <Value>841</Value> 
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  </Stamina>
- <Disconnect>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  </Disconnect>
  <Enabled>yes</Enabled> 
  </Alerts>
- <Healer>
- <Rules>
- <Exura-Ico>
  <HealRange>0 to 60 %</HealRange> 
  <ManaRange>40 to all</ManaRange> 
  <HealMethod>Wound Cleansing</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>400 to 800</SpamRate> 
  <Enabled>yes</Enabled> 
  </Exura-Ico>
- <Health-Potion>
  <HealRange>0 to 40 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Health Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>400 to 800</SpamRate> 
  <Enabled>yes</Enabled> 
  </Health-Potion>
- <Utura>
  <HealRange>0 to 80 %</HealRange> 
  <ManaRange>75 to all</ManaRange> 
  <HealMethod>Recovery</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>40000 to 60000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Utura>
- <Mana-Potion>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 40</ManaRange> 
  <HealMethod>Mana Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>1000 to 2000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Mana-Potion>
  </Rules>
  <PingCompensation>10</PingCompensation> 
  <Enabled>yes</Enabled> 
  </Healer>
- <FriendHealer>
  <Rules /> 
  <Enabled>no</Enabled> 
  </FriendHealer>
- <Refiller>
  <Rules /> 
  <Enabled>no</Enabled> 
  </Refiller>
- <HotKeys>
- <List>
- <ShowBot>
  <Script>showbot()</Script> 
  <MainKey>66</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowBot>
- <PauseBot>
  <Script>local cavebot = getsettings("Settings/CaveBot/Enabled") local targeting = getsettings("Settings/Targeting/Enabled") if cavebot == 'no' or targeting == 'no' then setcavebot('on') settargeting('on') setlooting('on') else setcavebot('off') settargeting('off') setlooting('off') end wait(500)</Script> 
  <MainKey>19</MainKey> 
  <ComboKey>None</ComboKey> 
  <Enabled>yes</Enabled> 
  </PauseBot>
- <ShowClient>
  <Script>focusclient()</Script> 
  <MainKey>84</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowClient>
- <ShowSettings>
  <Script>showsettings()</Script> 
  <MainKey>83</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowSettings>
- <screen-death>
  <Script>local printscreen = true if hppc == 0 then if (printscreen == true) then screenshot() end printscreen = false else printscreen = true end</Script> 
  <MainKey>131089</MainKey> 
  <ComboKey>None</ComboKey> 
  <Enabled>yes</Enabled> 
  </screen-death>
  </List>
  <Condition>Client focus required</Condition> 
  <Enabled>yes</Enabled> 
  </HotKeys>
- <Actions>
- <List>
- <CHECK>
  <Script>if standtime >= 30000 then settargeting('yes') end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </CHECK>
- <Reconect>
  <Script>--Set true or false for reopen Backpacks ReopenBackpack = false --Configure here the name of Backpacks --Configure aki o nome das Backpacks local MainBP = "Blue Backpack" local LootBP = "Camouflage Backpack" local GoldBP = "Red Backpack" --Configure here account, password and name of the character --Configura aki o seuaccount, senha e nome do char ACCname = "LOGIN" PASSWORD = "SENHA" CHARACTERNAME = "NICK" --dont change below local accounts = { {acc = ACCname, pass = PASSWORD, name = CHARACTERNAME} } local serversavetime = {from = '5:00', to = '5:20'} serversavetime = {from = tosec(serversavetime.from), to = tosec(serversavetime.to)} local randdelay = {min = 0, max = 300} local startlabel = '' local curchar = 1 --dont change things below local randomdelay = math.random(randdelay.min, randdelay.max) if not connected then setcavebot('off') local curtime = tosec(time()) if curtime < serversavetime.from or curtime > serversavetime.to+randomdelay then connect(accounts[curchar].acc, accounts[curchar].pass, accounts[curchar].name) wait(3000,4000) updateworld() if connected then if startlabel ~= '' then gotolabel(startlabel) if ReopenBackpack == true then wait(2000) openitem(MainBP, "back") wait(1000) openitem(LootBP, MainBP, true) wait(1000) resizewindows() wait(1000) openitem(GoldBP, MainBP, true) wait(1000) resizewindows() wait(1000) setcavebot("on") wait(300) settargeting("on") wait(300) setlooting("on") end end setcavebot('on') end end end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Reconect>
- <on>
  <Script>local MainBP = "Blue Backpack" local LootBP = "Camouflage Backpack" local GoldBP = "Red Backpack" if windowcount() < 3 then pausewalking(10000) if windowcount(MainBP) < 1 and maround(2) == 0 and not lootbodies then wait(500) openitem(MainBP, "back") wait(1000) resizewindows() wait(1000) end if windowcount(LootBP) < 1 and maround(2) == 0 and not lootbodies then wait(500) openitem(LootBP, MainBP, true) wait(1000) resizewindows() end if windowcount(GoldBP) < 1 and maround(2) == 0 and not lootbodies then wait(500) openitem(GoldBP, MainBP, true) wait(1000) resizewindows() end wait(500) pausewalking(0) end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>no</Enabled> 
  </on>
- <anti-furniture>
  <Script>while (standtime > 60000)do antifurnituretrap() wait(5000) end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </anti-furniture>
- <SS>
  <Script>if hppc <= 10 then screenshot(name.." "..string.gsub(date(), "/", "_").." "..string.gsub(time(), ":", ".")) wait(1000) end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </SS>
  </List>
  <Setup>--##(Right-Click)# -- -- _____ _ _____ _____ __ ____ _ _ -- |___ / / ||___ ||___ / / /_ | ___| | || | -- |_ \ | | / / |_ \ | '_ \|___ \ | || |_ -- ___) || | / / ___) || (_) |___) ||__ _| -- |____/ |_| /_/ |____/ \___/|____/ |_| -- --####################### [SETUP] ########################-- --########################################################-- --####################### [Basic] ########################-- --###############[true = sim / false = não]###############-- --########################################################-- Captoback = 50 -- How much cap to back reffil? Mount = true -- Change it to false if you don't have a mount. --########################################################-- --###################### [Backpack] ######################-- --########################################################-- MainBP = "Blue Backpack" -- The Main BP. LootBP = "Camouflage Backpack" -- Looting BP PotionsBP = "fur bag" -- Bp to put the pots. GoldBP = "Red Backpack" -- BP to gold. MainDPBP = "Beach Backpack" -- Main backpack on DP. LootDPBP = "Fur Backpack" -- BP to deposit loot on dp. HamDPBP = "Backpack" -- Ham. --########################################################-- --####################### [Potions] ######################-- --########################################################-- MPname = "Mana Potion" -- Name of mana potion. MPprice = 50 -- Price of mana potion to buy. MPtobuy = 50 -- How many mana potions to buy? MPtoback = 10 -- How many potions to back reffil? HPname = "Health Potion" -- Name of health potion. HPprice = 45 -- Price of health potion to buy HPtobuy = 30 -- How many potions buy? HPtoback = 10 -- How many potions to back reffil? ------------------------------------------------------------</Setup> 
  <Enabled>yes</Enabled> 
  </Actions>
- <CaveBot>
- <Waypoints>
  <START>Stand 32278 31141 7</START> 
  <w001>Stand 32277 31141 7</w001> 
  <w037>Action 32435 31069 7 setsettings("Settings\\Action\\List\\on\\Enabled", "no")</w037> 
  <BPdp>Action 32277 31141 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);openitem(GoldBP, MainBP, true);resizewindows()</BPdp> 
  <BPCheck>Action 32277 31141 7 if windowcount() < 3 then;gotolabel("BPdp") end</BPCheck> 
  <w002>Node 32271 31141 7</w002> 
  <w003>Stand 32266 31142 7</w003> 
  <LOOTDP>Action 32266 31142 7 closewindows();wait(1500, 2500);openitem(MainBP, 'back');wait(1500, 2500);resizewindows();wait(1500, 2500);openitem(GoldBP, MainBP, true);wait(1500, 2500);openitem(LootBP, MainBP, true);wait(1500, 2500);resizewindows();reachgrounditem('depot') ;wait (1000);openitem("depot") ;wait (1000) ;openitem(3502, "locker") ;wait (1000) ;openitem(MainDPBP, "depot chest") ;wait (1000) ;depotdeposit(LootDPBP,"Mammoth Whopper","Shard","Green Perch","Northern Pike","Ice Cube","Rainbow Trout","Winter Wolf Fur","Bear Paw","Polar Bear Paw","Plate Armor");wait(700,900);</LOOTDP> 
  <w004>Node 32272 31141 7</w004> 
  <w034>Node 32271 31142 7</w034> 
  <w035>Stand 32271 31142 7</w035> 
  <w036>Action 32271 31142 7 local Food = "Ham";local quantopegar = 2;;reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(700,900);openitem(3502, "locker");wait(700,900);openitem(MainDPBP, "depot chest");wait(1000);openitem(HamDPBP, MainDPBP);wait(1000);if itemcount(Food) >= 0 then;moveitems(Food, MainBP, quantopegar);end</w036> 
  <w005>Node 32281 31139 7</w005> 
  <w006>Node 32283 31138 7</w006> 
  <w007>Node 32292 31134 7</w007> 
  <w008>Node 32299 31131 7</w008> 
  <w009>Node 32299 31134 7</w009> 
  <w010>Stand 32298 31131 7</w010> 
  <w011>Node 32298 31131 7</w011> 
  <w012>Node 32299 31132 7</w012> 
  <w013>Stand 32299 31134 7</w013> 
  <w014>Stand 32299 31134 7</w014> 
  <___Bank_Depositer>Action 32299 31134 7 -- Bank Depositer;closewindows();wait(1500, 2000);openitem(MainBP, 'back');wait(1500, 2000);resizewindows() ;wait(1500, 2200);openitem(PotionsBP, MainBP, true);wait(1500, 2000);resizewindows() ;;local mana = positive(MPtobuy - itemcount(MPname)) * MPprice;local health = positive(HPtobuy - itemcount(HPname)) * HPprice;local Total = mana + health;;depositall();wait(1000,2000);say('hi');;if Total > 0 then; npcsay("withdraw "..Total); wait(200,300); npcsay("yes"); wait(200,300);end</___Bank_Depositer> 
  <w015>Stand 32299 31134 7</w015> 
  <w016>Stand 32307 31132 7</w016> 
  <buy>Action 32307 31132 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows() ;wait(500,900);sellflasks();wait(500,900);opentrade();wait(500, 1000);if itemcount(HPname) < HPtobuy then;buyitemsupto(HPname, HPtobuy);end;wait(500,1000);buyitemsupto(MPname, MPtobuy);npcsay('Bye');wait(500,1000)</buy> 
  <w017>Action 32299 31133 7 if itemcount(MPname) < MPtobuy and itemcount(HPname) < HPtobuy then;gotolabel("buy") ;end</w017> 
  <w018>Stand 32299 31134 7</w018> 
  <w100>Action 32300 31133 7 wait(1000);say("hi");wait(1000);npcsay("deposit all");wait(1000);npcsay("yes");wait(1000);npcsay("withdraw 100");wait(1000);npcsay("yes");wait(1000)</w100> 
  <w020>Stand 32300 31133 7</w020> 
  <w021>Node 32300 31129 7</w021> 
  <w022>Node 32313 31120 7</w022> 
  <w023>Node 32307 31107 7</w023> 
  <w024>Node 32302 31089 7</w024> 
  <w025>Node 32302 31083 7</w025> 
  <Iskan>Stand 32302 31083 7</Iskan> 
  <w027>Action 32302 31083 7 reachcreature('Iskan');wait(2000,3000);say('hi');wait(2000,3000);npcsay('passage');wait(600,900);npcsay('yes');wait(1500,2000)</w027> 
  <w028>Node 32360 31056 7</w028> 
  <w019>Stand 32351 31051 7</w019> 
  <w136>Stand 32351 31051 7</w136> 
  <w137>Action 32351 31051 7 if not islocation() then;gotolabel('Iskan')</w137> 
  <w029>Stand 32364 31057 7</w029> 
  <w030>Node 32365 31058 7</w030> 
  <w031>Node 32366 31058 7</w031> 
  <GO_DOG>Stand 32367 31057 7</GO_DOG> 
  <w033>Stand 32367 31058 7</w033> 
  <w000>Stand 32412 31066 7</w000> 
  <w026>Stand 32412 31066 7</w026> 
  <w138>Action 32412 31066 7 if not islocation() then;gotolabel('GO_DOG')</w138> 
  <Hunt>Stand 32420 31067 7</Hunt> 
  <OpenBPs>Action 32440 31064 8 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows();openitem(LootBP, MainBP, true) ;wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true) ;wait(1000, 2000);resizewindows();wait(1000, 2000)</OpenBPs> 
  <w032>Node 32429 31070 7</w032> 
  <w038>Action 32435 31069 7 setsettings("Settings\\Action\\List\\on\\Enabled", "yes")</w038> 
  <GO_CHAKOYA>Stand 32436 31064 7</GO_CHAKOYA> 
  <w040>Stand 32436 31064 7</w040> 
  <w041>Stand 32436 31063 7</w041> 
  <w042>Stand 32436 31063 8</w042> 
  <w043>Action 32436 31063 8 if not islocation() then;gotolabel('GO_CHAKOYA')</w043> 
  <CHK_1>Stand 32436 31063 8</CHK_1> 
  <w044>Stand 32461 31074 8</w044> 
  <w045>Stand 32461 31075 8</w045> 
  <w046>Stand 32461 31075 9</w046> 
  <w047>Stand 32461 31075 9</w047> 
  <w048>Action 32461 31075 9 if not islocation() then;gotolabel('CHK_1')</w048> 
  <w039>Node 32472 31076 9</w039> 
  <w049>Node 32481 31080 9</w049> 
  <w050>Node 32491 31086 9</w050> 
  <w051>Node 32492 31088 9</w051> 
  <w052>Node 32493 31093 9</w052> 
  <w053>Stand 32493 31095 9</w053> 
  <w054>Stand 32493 31102 9</w054> 
  <w055>Walk 32493 31104 9</w055> 
  <w056>Walk 32492 31105 9</w056> 
  <w057>Walk 32492 31109 9</w057> 
  <CHK_2>Stand 32487 31113 9</CHK_2> 
  <w059>Stand 32487 31113 9</w059> 
  <w060>Ladder 32487 31113 9</w060> 
  <w061>Stand 32487 31114 8</w061> 
  <w062>Action 32487 31114 8 if not islocation() then;gotolabel('CHK_2')</w062> 
  <w058>Stand 32487 31114 8</w058> 
  <w063>Stand 32488 31113 8</w063> 
  <w064>Ladder 32488 31113 8</w064> 
  <w070>Action 32488 31114 7 settargeting('no')</w070> 
  <w065>Stand 32488 31114 7</w065> 
  <w066>Stand 32488 31114 7</w066> 
  <w067>Action 32488 31114 7 if not islocation() then;gotolabel('CHK_3')</w067> 
  <w068>Stand 32488 31114 7</w068> 
  <w069>Stand 32488 31115 7</w069> 
  <w073>Stand 32484 31113 7</w073> 
  <w071>Stand 32486 31108 7</w071> 
  <CHK_4>Stand 32485 31105 7</CHK_4> 
  <w074>Stand 32482 31104 7</w074> 
  <w075>Stand 32482 31104 7</w075> 
  <w076>Stand 32482 31103 7</w076> 
  <w077>Stand 32482 31103 8</w077> 
  <w078>Action 32482 31103 8 if not islocation() then;gotolabel('CHK_4')</w078> 
  <w083>Action 32480 31103 9 settargeting('yes')</w083> 
  <CHK_5>Stand 32482 31103 8</CHK_5> 
  <w079>Stand 32481 31103 8</w079> 
  <w080>Stand 32480 31103 9</w080> 
  <w081>Stand 32480 31103 9</w081> 
  <w082>Action 32480 31103 9 if not islocation() then;gotolabel('CHK_5')</w082> 
  <START_CHK>Stand 32480 31103 9</START_CHK> 
  <w085>Walk 32478 31110 9</w085> 
  <w086>Walk 32480 31120 9</w086> 
  <w087>Stand 32480 31120 9</w087> 
  <w088>Node 32474 31132 9</w088> 
  <w089>Stand 32472 31134 9</w089> 
  <w090>Walk 32469 31134 9</w090> 
  <w091>Walk 32461 31131 9</w091> 
  <w092>Walk 32458 31121 9</w092> 
  <w093>Walk 32446 31120 9</w093> 
  <w094>Stand 32433 31120 9</w094> 
  <w095>Walk 32420 31119 9</w095> 
  <w096>Stand 32418 31114 9</w096> 
  <w097>Walk 32418 31100 9</w097> 
  <w098>Node 32416 31086 9</w098> 
  <w099>Stand 32416 31086 9</w099> 
  <w101>Node 32415 31077 9</w101> 
  <w102>Stand 32417 31070 9</w102> 
  <w103>Walk 32418 31067 9</w103> 
  <w104>Walk 32421 31047 9</w104> 
  <w105>Walk 32423 31039 9</w105> 
  <w106>Walk 32424 31033 9</w106> 
  <CHK_6>Stand 32425 31033 9</CHK_6> 
  <w108>Stand 32425 31027 9</w108> 
  <w109>Stand 32424 31027 9</w109> 
  <w110>Stand 32424 31027 10</w110> 
  <w111>Stand 32424 31027 10</w111> 
  <w112>Action 32424 31027 10 if not islocation() then;gotolabel('CHK_6')</w112> 
  <w072>Walk 32420 31033 10</w072> 
  <w107>Walk 32416 31034 10</w107> 
  <w113>Stand 32417 31040 10</w113> 
  <w114>Stand 32425 31050 10</w114> 
  <w124>Stand 32423 31060 10</w124> 
  <w125>Stand 32430 31081 10</w125> 
  <w126>Stand 32442 31089 10</w126> 
  <w127>Walk 32443 31091 10</w127> 
  <w128>Stand 32449 31092 10</w128> 
  <w129>Stand 32458 31092 10</w129> 
  <w130>Stand 32471 31083 10</w130> 
  <w131>Stand 32472 31075 10</w131> 
  <w132>Stand 32471 31071 10</w132> 
  <w133>Stand 32463 31069 10</w133> 
  <w135>Walk 32460 31070 10</w135> 
  <CHK_7>Stand 32453 31072 10</CHK_7> 
  <w140>Stand 32453 31081 10</w140> 
  <w141>Stand 32453 31081 10</w141> 
  <w142>Stand 32453 31082 10</w142> 
  <w143>Stand 32453 31082 11</w143> 
  <w144>Action 32453 31082 11 if not islocation() then;gotolabel('CHK_7')</w144> 
  <CHK_8>Stand 32453 31082 11</CHK_8> 
  <w145>Ladder 32453 31082 11</w145> 
  <w146>Stand 32453 31083 10</w146> 
  <w147>Action 32453 31083 10 if not islocation() then;gotolabel('CHK_8')</w147> 
  <w139>Stand 32453 31083 10</w139> 
  <w148>Ladder 32453 31082 11</w148> 
  <w149>Walk 32459 31069 10</w149> 
  <w150>Stand 32463 31069 10</w150> 
  <w151>Stand 32470 31070 10</w151> 
  <w152>Walk 32471 31071 10</w152> 
  <w153>Node 32463 31088 10</w153> 
  <w154>Stand 32462 31089 10</w154> 
  <w155>Walk 32461 31089 10</w155> 
  <w156>Walk 32445 31092 10</w156> 
  <w157>Walk 32440 31087 10</w157> 
  <w158>Stand 32435 31083 10</w158> 
  <w159>Stand 32422 31073 10</w159> 
  <w160>Walk 32422 31069 10</w160> 
  <w161>Stand 32417 31037 10</w161> 
  <CHK_9>Stand 32424 31027 10</CHK_9> 
  <w163>Stand 32424 31027 10</w163> 
  <w164>Ladder 32424 31027 10</w164> 
  <w165>Stand 32424 31028 9</w165> 
  <w166>Action 32424 31028 9 if not islocation() then;gotolabel('CHK_9')</w166> 
  <w162>Stand 32424 31028 9</w162> 
  <w167>Ladder 32424 31027 10</w167> 
  <w168>Node 32424 31033 9</w168> 
  <w169>Walk 32424 31034 9</w169> 
  <w170>Walk 32420 31052 9</w170> 
  <w171>Stand 32419 31053 9</w171> 
  <w172>Walk 32419 31064 9</w172> 
  <w173>Node 32416 31066 9</w173> 
  <w174>Stand 32416 31069 9</w174> 
  <w175>Walk 32417 31090 9</w175> 
  <w176>Walk 32418 31093 9</w176> 
  <w177>Stand 32419 31094 9</w177> 
  <w178>Walk 32419 31102 9</w178> 
  <w179>Node 32419 31104 9</w179> 
  <w180>Stand 32419 31111 9</w180> 
  <w181>Walk 32419 31113 9</w181> 
  <w182>Walk 32425 31120 9</w182> 
  <w183>Node 32436 31120 9</w183> 
  <w184>Walk 32437 31119 9</w184> 
  <w185>Stand 32452 31120 9</w185> 
  <w186>Stand 32460 31132 9</w186> 
  <w187>Stand 32472 31134 9</w187> 
  <w188>Walk 32477 31131 9</w188> 
  <w189>Walk 32478 31116 9</w189> 
  <w190>Stand 32478 31106 9</w190> 
  <Count>Action 32478 31106 9 if itemcount(MPname) > MPtoback and itemcount(HPname) > HPtoback and cap > Captoback then;gotolabel('START_CHK');end</Count> 
  <CHK_10>Stand 32478 31106 9</CHK_10> 
  <w115>Stand 32481 31103 9</w115> 
  <w116>Stand 32481 31103 9</w116> 
  <w117>Ladder 32481 31103 9</w117> 
  <w119>Stand 32481 31104 8</w119> 
  <w120>Action 32481 31104 8 if not islocation() then;gotolabel('CHK_10')</w120> 
  <CHK_11>Stand 32482 31103 8</CHK_11> 
  <w084>Stand 32478 31104 7</w084> 
  <w121>Ladder 32482 31103 8</w121> 
  <w134>Action 32482 31104 7 if not islocation() then;gotolabel('CHK_11')</w134> 
  <w122>Stand 32478 31104 7</w122> 
  <w191>Stand 32478 31100 7</w191> 
  <w192>Stand 32479 31094 7</w192> 
  <w193>Stand 32475 31090 7</w193> 
  <w194>Walk 32464 31084 7</w194> 
  <w195>Stand 32463 31084 7</w195> 
  <w196>Stand 32457 31082 7</w196> 
  <w197>Stand 32447 31076 7</w197> 
  <w198>Walk 32435 31072 7</w198> 
  <w199>Stand 32431 31070 7</w199> 
  <w200>Stand 32417 31067 7</w200> 
  <Wait>Action 32418 31066 7 wait(10000);settargeting('yes')</Wait> 
  <w201>Stand 32410 31066 7</w201> 
  <w202>Stand 32410 31066 7</w202> 
  <w203>Stand 32409 31066 7</w203> 
  <w204>Stand 32364 31058 7</w204> 
  <w205>Action 32364 31058 7 if not islocation() then;gotolabel('Wait');setsettings("Settings\\Looting\\List\\Ham\\Destination", "All");else;setsettings("Settings\\Looting\\List\\Ham\\Destination", "ground");end</w205> 
  <w206>Stand 32364 31058 7</w206> 
  <w207>Walk 32357 31055 7</w207> 
  <w208>Stand 32350 31052 7</w208> 
  <w209>Stand 32340 31047 7</w209> 
  <w210>Stand 32332 31046 7</w210> 
  <BACK_SVAR>Stand 32330 31043 7</BACK_SVAR> 
  <w118>Action 32330 31043 7 reachcreature('Nilsor');wait(2000,3000);say('hi');wait(2000,3000);npcsay('passage');wait(600,900);npcsay('yes');wait(1500,2000)</w118> 
  <w212>Stand 32312 31074 7</w212> 
  <w213>Action 32312 31074 7 if not islocation() then;gotolabel('BACK_SVAR')</w213> 
  <w123>Stand 32311 31074 7</w123> 
  <w211>Action 32311 31074 7 setsettings("Settings\\Looting\\List\\Ham\\Destination", "ground")</w211> 
  <w214>Stand 32311 31074 7</w214> 
  <w215>Walk 32302 31089 7</w215> 
  <w216>Walk 32302 31089 7</w216> 
  <w217>Stand 32302 31090 7</w217> 
  <w218>Stand 32306 31097 7</w218> 
  <w219>Walk 32307 31105 7</w219> 
  <w220>Stand 32306 31108 7</w220> 
  <w221>Stand 32300 31125 7</w221> 
  <w222>Walk 32300 31127 7</w222> 
  <w223>Stand 32288 31129 7</w223> 
  <w224>Action 32288 31129 7 --##########[END_CHAKOYAS]###########--</w224> 
  </Waypoints>
- <Pathfinding>
- <SpecialAreas>
- <CHAKOYA_ANTI_HOLE>
  <Coordinates>32482 31109 7</Coordinates> 
  <Dimensions>3 3</Dimensions> 
  <ConsideredBy>All</ConsideredBy> 
  </CHAKOYA_ANTI_HOLE>
- <CHAKOYA_ANTI_LURE>
  <Coordinates>32461 31118 9</Coordinates> 
  <Dimensions>1 4</Dimensions> 
  <ConsideredBy>All</ConsideredBy> 
  </CHAKOYA_ANTI_LURE>
- <CHAKOYA_ANTI_BUG>
  <Coordinates>32476 31100 7</Coordinates> 
  <Dimensions>2 3</Dimensions> 
  <ConsideredBy>All</ConsideredBy> 
  </CHAKOYA_ANTI_BUG>
  </SpecialAreas>
  <WalkThroughPlayers>yes</WalkThroughPlayers> 
  <WalkingMethod>Map Clicks</WalkingMethod> 
  <MapWalkDistance>20 to 50</MapWalkDistance> 
  <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds> 
  </Pathfinding>
- <Settings>
  <Rope>3003</Rope> 
  <Shovel>3457</Shovel> 
  <Pick>3456</Pick> 
  <Machete>3308</Machete> 
  <NodeRange>4</NodeRange> 
  <Priority>Target</Priority> 
  <OpenNextBp>if cavebot enabled</OpenNextBp> 
  <AutoMount>no</AutoMount> 
  <Anti-idle>no</Anti-idle> 
  <EatFood>yes</EatFood> 
  <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3577;3593;3586;3585;3581;3723</FoodToEat> 
  <PauseOnDeath>yes</PauseOnDeath> 
  </Settings>
  <Enabled>no</Enabled> 
  </CaveBot>
- <Looting>
- <List>
- <Gold-Coin>
  <Id>3031</Id> 
  <Destination>02</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Gold-Coin>
- <Shard>
  <Id>7290</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Shard>
- <Green-Perch>
  <Id>7159</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Green-Perch>
- <Ice-Cube>
  <Id>7441</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Ice-Cube>
- <Northern-Pike>
  <Id>3580</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Northern-Pike>
- <Rainbow-Trout>
  <Id>7158</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Rainbow-Trout>
- <Polar-Bear-Paw>
  <Id>9650</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Polar-Bear-Paw>
- <Bear-Paw>
  <Id>5896</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Bear-Paw>
- <Winter-Wolf-Fur>
  <Id>10295</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Winter-Wolf-Fur>
- <Ham>
  <Id>3582</Id> 
  <Destination>All</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Ham>
  </List>
  <Condition>All corpses</Condition> 
  <Style>After melee kill</Style> 
  <OpenBodyTime>300</OpenBodyTime> 
  <Range>9</Range> 
  <EatFood>yes</EatFood> 
  <Enabled>no</Enabled> 
  </Looting>
- <Targeting>
- <Monsters>
- <Chakoya-Toolshaper>
  <Categories>-</Categories> 
  <Danger>2</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Reach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Stand/Offensive</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Chakoya-Toolshaper>
- <Chakoya-Tribewarden>
  <Categories>-</Categories> 
  <Danger>1</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Reach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Stand/Offensive</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Chakoya-Tribewarden>
- <Chakoya-Windcaller>
  <Categories>-</Categories> 
  <Danger>4</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Chakoya-Windcaller>
- <Polar-Bear>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Polar-Bear>
- <Winter-Wolf>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Winter-Wolf>
- <Rat>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Rat>
- <Penguin>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Penguin>
- <All>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </All>
  </Monsters>
- <Settings>
  <ListOrder>3</ListOrder> 
  <Health>4</Health> 
  <Proximity>9</Proximity> 
  <Danger>5</Danger> 
  <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <MustBeReachable>yes</MustBeReachable> 
  <MustBeShootable>no</MustBeShootable> 
  </Settings>
  <Enabled>yes</Enabled> 
  </Targeting>
- <Hud>
- <List>
- <GeneralInfo>
  <Script>setsize(100,100) setfontcolor("white") addtext(name,10,30) addtext("LvL :", 150,30) addtext(level, 180,30) addtext("Next LvL :", 150,45) addtext(exptolevel(), 210,45) addtext("Pos X : ", 10,45) addtext(posx, 54,45) addtext("Pos Y : ", 10,60) addtext(posy, 54,60) addtext("Pos Z : ", 10,75) addtext(posz, 54,75)</Script> 
  <RefreshRate>1000</RefreshRate> 
  <Enabled>yes</Enabled> 
  </GeneralInfo>
  </List>
  <Show>If focused</Show> 
  <Enabled>no</Enabled> 
  </Hud>
- <Input>
- <Keyboard>
  <Mode>Simulate</Mode> 
  <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift> 
  <TypingStyle>Keyboard keys</TypingStyle> 
  <PressWaitTime>45 to 65</PressWaitTime> 
  </Keyboard>
- <Mouse>
  <Mode>Simulate</Mode> 
  <Scroll>Use mouse wheel</Scroll> 
  <MoveSpeed>Instantaneous</MoveSpeed> 
  <ClickWaitTime>30 to 50</ClickWaitTime> 
  </Mouse>
  <OpenMenuPolicy>Confirm after 1sec</OpenMenuPolicy> 
  <Enabled>yes</Enabled> 
  </Input>
  </Settings>
 
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